Anyone else run into this?
nope
no but chrome seems fairly shit at doing flash on OSX, I don't regard Chrome as stable yet, if it runs in firefox, IE and Safari then thats good to go.
Yeah, I was mainly just curious because it doesn't trigger on any site on my MBP/Chrome.
It's surprising how much we rely on that little toggle to tell us when something is interactive. A guy I used to work with hated doing rollover states - I'm considering heading over and showing him how key they can be.
Annnnywho, thanks!
On Windows and OSX I have noticed Flash 10 in Chrome sometimes loses the ability to input text. A page reload usually fixes it.
Also if you zoom a chrome page with interactive flash content in the page, the flash loses all interactivity, even if you zoom out back down to 100%. A page reload fixes it.
Persist feel bad about not being specific about flash Chrome on mac after your more useful post. Truth is I have barely used it... Someone had an as2 semi 3d carousel, code looked clean but it was tangled across 3 levels of movieclips anyway I think the issue was stage taking a really long time to resolve on chrome, and maybe some bad onEnterFrame loops... but it actually crashed my whole mac... I ran a few heavy 3d sites and chrome was significantly slower and almost killing my machine. I bid a day to rebuild in AS3 as the code was really overly complex for what it was doing, anyway didn't get the work but it surprised me how bad chrome was for flash. Is that Google's fault or Adobe's, but it does not bode well for flash.
When were you testing?
They've cleared up a lot of the early plugin bugs which were affecting all plugins such as quicktime, and reader.
Shrug
i downloaded to test it about a week ago, I may not have updated flash but I normally have a fairly recent 10