Ok, specifically, parents with iPads.....
You should spend $2 on this storybook app I worked on, and make your kids love you. It's a fun little story! It's also climbing the App Store charts right now, which is super exciting!
Goodnight Safari http://itunes.apple.com/us/app/goodnight-safari/id491398092?mt=8

Awwwww.... no iPad for me. :(
awesome bro 
congrats!
I have a little kids animal book i be launch on ios and andriod soon as well!.
Let me know how it goes, PM me if you like 
Cool bro
Dig the illustrations 
Heyah jetskier, that looks awesome.
Why no android love? 
![]()
You guys mind if i post screen shots and videos of my app ( trying to launch it monday, waiting on apple and doing some sound mastering now
)
but i do not want to post here and hijack the thread if it is unwanted 
just dont use the word guru.
Thread jacking? No way, I totally encourage sharing it here!
No android mainly because that's just not where my area of expertise is. This particular app was a contract gig, but I'm proud to show it off none the less.
Originally posted by Jetskier79
Thread jacking? No way, I totally encourage sharing it here!
No android mainly because that's just not where my area of expertise is. This particular app was a contract gig, but I'm proud to show it off none the less.
I think it looks dope bro!
Nice work man. 
I will leave this here for a little bit.... trying to launch monday - tuesday.
Mastering audio today, and doing fine cleaning up of animals and final unit testing 
here is a promotional image:

a crappy video demo ( lets just keep this on twelvestone btw, I make legit promovideo for prime time later )
http://ourvice.com/app/demo.mp4
Anyway, we see how it goes, might do a whole series 
will be andriod and ios 
Dude, super cute - I can't wait to see check it out.
I imagine your using some kind of cross platform tool?
Originally posted by Jetskier79
Dude, super cute - I can't wait to see check it out.
I imagine your using some kind of cross platform tool?
Thanks bro 
Using air 3.0 and compiling with the terminal with ADT with captive runtimes 
hopefully i can get the audio mastered this weekend ( wife is doing the woman voices, I am doing the male voices ( can toggle in settings ) )
Then it is just the apple approval process ( android will go right away )
Spent a lot of time optimizing every thing,, and getting rest stages and garbage collection 
I will be adding animals every month to the 30 starting amount, as free updates to whoever buys it 
.
Nice to see you branching out gentlemen! Web design is dead!
Originally posted by wingworm
Nice to see you branching out gentlemen! Web design is dead!
thanks man 
Yes indeed, web design seems to be on the decline these days. 
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we'll hope to see them on the grandson's iPad one day soon... ![]()
Great stuff, everyone.
Sadly, we're completely iLess here.
thansk guys 
I hear Ya man, I had to buy one for testing .
here is a beeter demo video ( maybe )
http://ourvice.com/app/demo3.mp4
.
.
Originally posted by pyrogen
thansk guys
I hear Ya man, I had to buy one for testing .
here is a beeter demo video ( maybe )
Great stuff man :thumbsup:
Might want to just make a screencapture of the application running in the iOS simulator instead of with a camera. We did ours in screenflow and iOS simulator
Took us like 20 minutes to do, it's not great but good enough to show our clients.
thanks general, that looks ideal for what i need, however it requires osx lion to run? i still have 10.6.8
lames
hmm does xcode 4 have the ios simulator? downloading it now.
Thanks for the tip btw, very helpful 
looks like ios simulator is ONLY for apps that were created with xcode.
it will not run my api file :(
ah well 
Try it on your ipa file instead! 
So are you guys rich yet? Is it worth us carrying on with this job?
Originally posted by wingworm
Try it on your ipa file instead!
So are you guys rich yet? Is it worth us carrying on with this job?
lol i meant ipa file sorry. Dyslexic as all hell 
This is my first go at the whole app business my friend I am not sure about getting rich, but hopefully make a few bucks.
Wish me luck 
Xcode 3 and 4 have the iOS simulator, the latest version is OSX lion only, i upgraded my system for that, but don't do it, lion sucks
Just find an older version of it Xcode 4.2 or something.
Our app is a browser app, doesn't need itunes or appstore so we just needed the browser. Found this on some website regarding ipa files:
you can run the application file of project in simulator.
you can get it from
-->Applicationsupport-->iphone simulator-->4.3(its ur simulator version)-->applications-->then u can see many files like 0CD04F.... find out your application file through open it.
u can copy the file to ur system(which system simulator u need run ) location Libraries-->Applicationsupport-->iphone simulator-->4.3(its ur simulator version)-->applications-->
and open the simulator 4.3(its ur simulator version where u pasted). u can see the application installed there
cool man i will give it a go in the morning.
watching zombie movies now 
( braindead )

I'm not totally sure about how the air tools compile, the important part is that simulator builds aren't going to run an ipa. The IPA is little more than a zipped up application with a certain file structure - but it's almost always compiled for the device (armv6 or armv7). Simulator builds have some slightly different settings in important places, and are built for the x86 architecture.
If you ever get to a point where you feel like sending simulator builds around to people, I recommend avoiding the library folder digging, and use this little utility I made for exactly these types of situations. http://www.spacemanlabs.com/simdeploy/