I have a (mostly) working project in Adobe Flash Builder.
However, the trial license has expired so if I close it I will not be able to re-open it. I prefer FlashDevelop anyway.. but...
I ported the code across, and all is compiling properly. However the project requires 5 .swc files over which I have no control - I must just add them and work with them.
Compiling my project in FlashDevelop works fine. However, on run, I get a runtime error as soon as the code reaches the first reference to a class inside a .swc:
VerifyError: Error #1014: Class com.REDACTED.UI.SlotMachine::SlotMachineModule_Base could not be found.
If I look in the class view in the relevant .swc I can see that the class exists (and obviously the project would not compile unless the class was there)
What am I missing to get the .swc called at runtime?
Gah... bug in IDE.
When right clicking on a swc in the "lib" folder and choosing "Add to library" do not actually expect that the swc WILL be added to the library.
Out of 5 that I added, 2 were not done right as I could tell from checking Project -> Properties -> Compiler Options -> SWC Libraries.
Manually adding them works.. or sort of works. I have new problems now.